Non-linear offline and online editing using a variety of editing platforms

I am able to adapt my editing to many styles and genres, however my work processes are traditional and considered. I believe that taking the time to select the correct shot can drastically affect the feel of a piece and I strive towards creating visual intrigue and narrative that keeps you glued to the screen.

Visual effects

Tasks including rotoscoping, 2D and 3D compositing, matchmoving, HDRI mapping, effects animation and dynamics simulation. For those occasions when ‘fixing it in post’ is the only option, I aim to blend fantasy with reality to keep the audience as immersed as possible.

Operations support

I offer all levels of technical support for the post production environment including ingesting, media management, edit support for offline/online/grading, VT transfers, quality control, conforming, online fixes and machine room management, including post production workflow creation.


I am also available to provide comprehensive production support. I have produced several music videos and well as a series of short drama webisodes for the worlds first smartphone drama content app.

Creative Software Used:

  • Adobe Premiere Pro / After Effects / Photoshop
  • Apple Final Cut Pro 7
  • Avid Media Composer / Symphony / DS Nitris
  • Autodesk Smoke

  • Imagineer Systems Mocha Pro
  • Maxon Cinema 4D
  • Next Limit RealFlow
  • The Foundry Nuke

Support Software Used:

  • Apple Compressor
  • Microsoft Office
  • MPEG Streamclip
  • Procoder
  • ScheduAll

Hardware Used:

  • Alchemist SD/HD
  • Aspect Ratio Convertor
  • Broadcast VT decks, including 1 Inch, Beta SP, D3, Digibeta, DVCAM, DVCPRO HD, HDCAM, HDCAM SR, HD D5, HDV, XDCAM drives and decks.
  • Content Agent
  • Grass Valley Procoder
  • Grass Valley Linear Edit Controllers
  • UKON